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............................................................................... a complete guide (v0.66) for: POLARIUM ADVANCE a game for Nintendo's Game Boy Advance copyright 2006 Berend Veuger _____________________________________________________________________________ | | | Just here looking for a particular puzzle solution?

| |-----------------------------------------------------------------------------| | Use the find-function (Ctrl F) and enter the puzzle number for which | | you need to find the solution.

Cheers, Big Bear CONTENTS: VERSION HISTORY................what's new? DAILY POLARIUM................meat of the game EDIT MODE / CUSTOM MODE........creating/importing/playing custom puzzles TIME ATTACK...................to race against the clock POLARIUM REFERENCE.............contains the solution to all 365 regular puzzles UNLOCKABLES....................so, anything interesting to obtain? ) POLARIUM REFERENCE - added 51 puzzle solutions PROGRESS - added section on completion and skipped puzzles v0.50 - POLARIUM REFERENCE - added 71 puzzle solutions POLARIUM REFERENCE - confirmation of puzzles with more than 50 steps UNLOCKABLES - section written, 2 unlockables so far F. Q.'s - added requirement to play-test for answer 3 v0.31 - POLARIUM REFERENCE - added solutions to puzzle 8.041 and 8.055 VERSION HISTORY - gave the upcoming additions their own section STILL TO DO - future additions now have their own section v0.30 - - added a comment at the top of the file, pointing to the solutions directly - changed the number of puzzles from 365 to 366 throughout the guide (doh!

PROGRESS......................many solutions in here, how many skipped STILL TO DO....................what's left to add to this FAQ GOAL OF THE GAME...............so, what's this game's purpose? ) HOW TO PLAY - added a NOTE on the step count EDIT MODE / CUSTOM MODE - added a comment on impossible puzzles POLARIUM REFERENCE - written how groups and solutions will be shown POLARIUM REFERENCE - first solutions added (100 in total so far) POLARIUM REFERENCE - confirmed that numbering of puzzles is fixed v0.10 - GOAL OF THE GAME - section written DIFFERENCES WITH DS-VERSION - section written CONTROLS - section written SETTING OUT - section written HOW TO PLAY - section written DAILY POLARIUM - section written EDIT MODE / CUSTOM MODE - section written TIME ATTACK - section written POLARIUM REFERENCE - skeleton written, solutions in next update F. Q.'s - section written COPYRIGHT / CONTACT INFO - section written PROGRESS: - number of solutions in this guide: 231/365 - skipped puzzles: #179, ref-number 8.095, not cleared at all #186, ref-number 2.006, cleared without secondary objectives #231, ref-number 4.008, cleared without secondary objectives #232, ref-number 8.107, cleared without secondary objectives STILL TO DO: - Add the remaining 134 puzzle-solutions - Check if the group-symbols are portrayed correctly, with the help of a larger screen then my gba micro.

| |_____________________________________________________________________________| Hello there, dear reader! You are now reading (the introduction to) my complete guide to Polarium Advance for GBA.

I quite liked the first game, but I didn't really get bitten by the Polarium-bug, I couldn't be bothered with the more advanced puzzles.

Not all rows need to be either black or white; as long as each row contains tiles of a single color.

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  1. Nails or the equivalent should not be driven into the walls, closets, or furniture. Curtains should be hung under the direction of the Residence Hall Supervisor. Fines will be levied if permission and approval is not sought and the student may be required to have the room repainted in an appropriate fashion at their own expense.

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